Oscillation
Nature of Code Video #3
These video lessons accompany Chapter 3 (Oscillation) from The Nature of Code book.
- #3.1
Angles and Angular Motion
01 Aug 2015This video describes how angles work in Processing and how you can model the angular motion of a shape.
- #3.2
Trigonometry and Polar Coordinates
01 Aug 2015This video describes the basics of trigonometry and how to use polar coordinates in Processing.
- #3.3
Simple Harmonic Motion
01 Aug 2015This video covers oscillating motion in Processing through the use of sine and cosine.
- #3.4
Pendulum Simulation
01 Aug 2015This video demonstrates a simple spring force simulation using Hooke’s law.
- #3.5
Springs
01 Aug 2015Chapter: 3