Interaction
Learning Processing Session #3
These video lessons accompany Chapter 3 from the Learning Processing textbook.
- #3.1
Flow (setup and draw)
18 Jul 2015This video covers the “flow” of a Processing sketch implemented via the setup() and draw() functions.
- #3.2
Built-in Variables (mouseX, mouseY)
18 Jul 2015This video introduces the built-in variables mouseX and mouseY which can be used to draw shapes at the mouse location.
- #3.3
Events (mousePressed, keyPressed)
18 Jul 2015This video demonstrates how the main animation loop can be interrupted by an “event”, such as a mouse press or key press.