Fluid Simulation
Coding Challenge #132
In this video, I attempt to follow Mike Ash’s guide to Fluid Simulation and port Jos Stam’s “Real-Time Fluid Dynamics for Games” algorithm and code in Processing (Java).
Community Contributions
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Links discussed in this coding challenge
- GitHub Issue
- Real-Time Fluid Dynamics for Games by Jos Stam
- MSAFluid
- Lily Pad
- Fluid Simulation for Dummies by Mike Ash
Videos discussed in this coding challenge
- Why Laminar Flow is AWESOME by Smarter Every Day
- What DO we know about turbulence? by 3Blue1Brown
- Perlin Noise